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	<title>David Louis Edelman &#187; characters</title>
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	<link>http://www.davidlouisedelman.com</link>
	<description>Science Fiction Novelist, Blogger, Web Programmer</description>
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		<title>On Pyr-o-Mania: It&#8217;s the Characters, My Dear Watson</title>
		<link>http://www.davidlouisedelman.com/writing/on-characters/</link>
		<comments>http://www.davidlouisedelman.com/writing/on-characters/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 17:30:45 +0000</pubDate>
		<dc:creator>David Louis Edelman</dc:creator>
				<category><![CDATA[Elsewhere on the Web]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[characters]]></category>
		<category><![CDATA[Pyr]]></category>
		<category><![CDATA[Pyr-o-mania]]></category>
		<category><![CDATA[Sherlock Holmes]]></category>
		<category><![CDATA[Sir Arthur Conan Doyle]]></category>

		<guid isPermaLink="false">http://www.davidlouisedelman.com/?p=1721</guid>
		<description><![CDATA[Today on Pyr-o-mania, the house blog of Pyr (publishers of my novels "Infoquake" and "MultiReal"), I've posted a little piece about the importance of good characters in fiction. I use as the jumping-off point my recent forays into reading the complete Sherlock Holmes stories of Sir Arthur Conan Doyle.]]></description>
			<content:encoded><![CDATA[<p id="top" />Today on Pyr-o-mania, the house blog of Pyr (publishers of my novels <a href="http://www.infoquake.net/"><em>Infoquake</em></a> and <a href="http://www.multireal.net/"><em>MultiReal</em></a>), I&#8217;ve posted <a href="http://pyrsf.blogspot.com/2009/02/its-characters-my-dear-watson.html">a little piece about the importance of good characters in fiction</a>. I use as the jumping-off point my recent forays into reading the complete <strong>Sherlock Holmes</strong> stories of <strong>Sir Arthur Conan Doyle</strong>. Quick excerpt:</p>
<blockquote><p><img style="float:right; margin:5px 0 10px 10px" title="John Watson and Sherlock Holmes" src="http://www.davidlouisedelman.com/wp-content/uploads/watson_and_holmes.jpg" alt="John Watson and Sherlock Holmes" width="250" height="257" />Doyle really didn&#8217;t have enough material to fill four novels and fifty-six short stories&#8217; worth of paper. The plots are fairly trite, the mysteries are sometimes clever but mostly commonplace, the insights into human nature are fairly shallow, and the prose is expedient if unremarkable&#8230; But there is one thing Doyle had that makes up for all the other shortcomings: he had a frickin&#8217; <span style="font-style: italic;">incredible</span> character in Sherlock Holmes himself&#8230;</p>
<p>I find that when I think back on the great stories I&#8217;ve read in my lifetime, SF/F or otherwise, it&#8217;s generally the characters that I remember. That&#8217;s why I can barely remember a single plot from the original <span style="font-style: italic;">Star Trek</span>, but I know the triad of McCoy, Spock and Bones like the back of my hand. (Same goes for <span style="font-style: italic;">The Next Generation</span>, though the only truly great character from that show was Picard.) That&#8217;s why I remember Long John Silver but barely remember <span style="font-style: italic;">Treasure Island</span>. And that&#8217;s why, for all of J.R.R. Tolkien&#8217;s insane worldbuilding and linguistic inventiveness, the first thing I think of when I think of <span style="font-style: italic;">The Lord of the Rings</span> is Gandalf leaning on his staff (or Gollum writhing on the ground pining for his preccccccccious).</p></blockquote>
<p>Go make my editor happy, and post your comments on the Pyr-o-mania blog.</p>
<p><span style="color: #ff0000;"><strong>Update 2/18/09 @ 12:41 PM</strong>:</span> Fixed the link to the blog piece.</p>
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		<item>
		<title>On DeepGenre: Building Character(s)</title>
		<link>http://www.davidlouisedelman.com/writing/on-deepgenre-building-characters/</link>
		<comments>http://www.davidlouisedelman.com/writing/on-deepgenre-building-characters/#comments</comments>
		<pubDate>Fri, 30 May 2008 15:17:21 +0000</pubDate>
		<dc:creator>David Louis Edelman</dc:creator>
				<category><![CDATA[Elsewhere on the Web]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[characterization]]></category>
		<category><![CDATA[characters]]></category>
		<category><![CDATA[craft]]></category>
		<category><![CDATA[DeepGenre]]></category>
		<category><![CDATA[fictional characters]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://www.davidlouisedelman.com/?p=1249</guid>
		<description><![CDATA[On the group blog DeepGenre today, I tackle the question of building characters. Specifically, how do you build three-dimensional, believable characters in your stories? I compare building characters to the art of additive sculpture.]]></description>
			<content:encoded><![CDATA[<p id="top" /><img style="float:right; margin:0 0 10px 10px" src="http://www.deepgenre.com/wordpress/wp-content/brian-moneypenny-sculpting.jpg" alt="Brian Moneypenny Sculpting" />On the group blog DeepGenre today, I tackle <a href="http://www.deepgenre.com/wordpress/admin/craft/characterization/building-characters">the question of building characters</a>. Specifically, how do you build three-dimensional, believable characters in your stories? I compare building characters to the art of additive sculpture. Excerpts:</p>
<blockquote><p><strong>I think it’s more useful to think of the art of characterization as something akin to the art of additive sculpture.</strong> When you build a character, you’re not describing an existing personality so much as <em>building</em> one from the ground up&#8230; Just like with sculpture, when building characters you’ll often throw in materials that you’ve got lying around the shop. And just like with sculpture, your characters don’t have anything that you don’t explicitly put there yourself&#8230;</p>
<p><strong>4. A thematic purpose.</strong> <em>Why</em> did you decide to put this character in the story? You should have a reason for every character you’re going to put on paper. If you take the classic <em>Star Wars</em> trilogy, you’ll see that every major character serves a purpose vis-a-vis our protagonist, Luke Skywalker. Darth Vader represents what will happen to Luke if he continues down the path of anger and impetuosity; Leia stands for the home, family, and society he’s trying to defend; Han Solo represents the temptation to abandon community and responsibility; and so on.</p></blockquote>
<p>Go read and comment <a href="http://www.deepgenre.com/wordpress/admin/craft/characterization/building-characters">on the DeepGenre blog</a>, if you&#8217;re so inclined.</p>
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