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	<title>David Louis Edelman &#187; cover</title>
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	<link>http://www.davidlouisedelman.com</link>
	<description>Science Fiction Novelist, Blogger, Web Programmer</description>
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		<title>The Final Cover for &#8220;MultiReal&#8221;</title>
		<link>http://www.davidlouisedelman.com/multireal/final-multireal-cover/</link>
		<comments>http://www.davidlouisedelman.com/multireal/final-multireal-cover/#comments</comments>
		<pubDate>Tue, 16 Oct 2007 19:42:06 +0000</pubDate>
		<dc:creator>David Louis Edelman</dc:creator>
				<category><![CDATA[MultiReal]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[art direction]]></category>
		<category><![CDATA[cover]]></category>
		<category><![CDATA[cover art]]></category>
		<category><![CDATA[Jump 225]]></category>
		<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Stephan Martiniere]]></category>

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		<description><![CDATA[I mentioned that Pyr was moving in a new direction for the "MultiReal" cover art. Well, feast your eyes on the final cover of "MultiReal," hitting bookshelves early summer 2008.]]></description>
			<content:encoded><![CDATA[<p id="top" />I mentioned that Pyr was moving in a new direction for the <em>MultiReal</em> cover art. Well, feast your eyes on <strong>the final cover of <em>MultiReal</em></strong>, hitting bookshelves early summer 2008. (<a href="http://www.davidlouisedelman.com/wp-content/uploads/multirealfinalcover.jpg">View the larger size here</a>.)</p>
<p><a href="http://www.davidlouisedelman.com/wp-content/uploads/multirealfinalcover.jpg"><img style="float:right; margin:0 0 10px 10px" src="http://www.davidlouisedelman.com/wp-content/uploads/multireal-medium.jpg" alt="Final Book Cover for 'MultiReal'" /></a><strong>The painting is courtesy of the brilliant </strong><a href="http://www.martiniere.com/"><strong>Stephan Martiniere</strong></a>, who has also done artwork for such works as Ian McDonald&#8217;s <em>River of Gods</em>, Karl Schroeder&#8217;s <em>Lady of Mazes</em>, Larry Niven&#8217;s <em>Ringworld&#8217;s Children</em>, Charles Stross&#8217; <em>Singularity Sky</em>&#8230; I could go on and on. Herr Martiniere has also been visual art director for Cyan Studios on their latest games in the <em>Myst</em> series.</p>
<p>I.e., the dude <em>rawks</em>.</p>
<p>And in case I failed to mention it before, <strong>the Solaris Books mass market paperback of <em>Infoquake</em> will also have a complementary Martiniere painting on the cover.</strong> Same style, different color scheme (although I don&#8217;t think he&#8217;s finished it yet). (<span style="font-weight: bold; color: #cc0000;">Update 10/25/07:</span> <a href="http://www.davidlouisedelman.com/infoquake/infoquake-new-cover/">Here it is</a>.) I believe the plan is to feature Jara on the cover of <em>Infoquake</em>, while Natch graces the cover of <em>MultiReal</em>. (<em>Geosynchron</em>, whenever it&#8217;s done, will presumably have Horvil on the cover.)</p>
<p>So what do I think about the new look? Honestly, <strong>I&#8217;m as giddy as a schoolgirl</strong>. No, I&#8217;m giddy as a <em>very giddy</em> schoolgirl.</p>
<p>It doesn&#8217;t exactly look like what I pictured the world of <em>Jump 225</em> would look like. It doesn&#8217;t look much like it at all, in fact. The skylines I describe in <em>Infoquake</em> and <em>MultiReal</em> are low and curvy to take advantage of the &#8220;collapsible building&#8221; technology. It&#8217;s very difficult for tall, angular structures to automatically expand and contract, according to some bedrock architectural principle I shamelessly made up. Nor did I imagine anything like those circular mechanical things you see on the left-hand side, whatever they are. And when you enlarge the painting, Natch looks a little bit too much like Peter MacNicol for comfort.</p>
<p>And yet somehow, <strong>it captures the essence of the novel anyway.</strong> You&#8217;ve got Natch standing before a window surveying the city like he owns it. You&#8217;ve got a claustrophobic sense of information bearing down upon you from all sides. And you&#8217;ve got a warm color palette of greens, yellows, and browns.</p>
<p>Will this cover detract from the book&#8217;s crossover potential? Possibly. I&#8217;m not sure a besuited 42-year-old fund manager would feel comfortable whipping this book out on the subway, while he might feel at home with <em>Infoquake</em>. But the crossover strategy didn&#8217;t exactly win over the CNBC crowd for <em>Infoquake</em>; if you read the <a href="http://www.davidlouisedelman.com/jump225/infoquake/reviews/">praise page</a>, you&#8217;ll see that almost every blurb comes from an SF-flavored publication. Meanwhile, Charles Stross&#8217; books are looking more and more like Atari 2600 video game boxes circa 1982, and he&#8217;s selling like hotcakes smothered with chocolate and money.</p>
<p>Much thanks and credit should also go to <strong>Jackie Cooke</strong> at Prometheus, who was responsible for complementing Martiniere&#8217;s painting with a wonderful, clean type treatment. And of course, my editor <strong>Lou Anders</strong>, who I predict will one day have so many Best Editor Hugos that he&#8217;ll be able to construct a large, pointy throne out of them.</p>
<p>So whattaya think?</p>
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